Punching Cardboard (board games)

It's one episode before 30 (will there be a 30?) and we've decided to give some underplayed and undervalued games some love.

This is a long episode, which starts with a discussion about reviewing games and gives a little insight on how we approach this podcast.  For our discussion proper we each choose 3 games and reveal them in order. Here's a rough idea of when we actually get to the games.

Number 3 choices -- @ 20 minute mark
Number 2 choices -- @ 43 minute mark
Number 1 choices -- @ 65 minute mark

Direct download: PCP_029_Final.mp3
Category:Board Games -- posted at: 3:45pm PDT

On tour again, back in the power trio format! We ship ourselves to the Portuguese colony of Madeira, where we encounter wild grapes, free range wheat and unprocessed sugar. And lots of wood.  

Yep, it's a Euro game and we have punched the cardboard and pushed the wood.  Is Madeira the best of the 2013 Essen crop?  Listen on.

Direct download: PCP_026.mp3
Category:Board Games -- posted at: 2:18pm PDT

What creates depth in a board game? Is it a complexity of mechanics? A heavy coat of theme? Level 10 armor? Cows? A fair amount to drink?

Listen in and see if we can figure it out as we discuss some recent releases that are simple to play but offer more than meets the eye, or brain.

Direct download: PCP_025_final.mp3
Category:Board Games -- posted at: 2:50am PDT

Everything old is new again as Eric makes his triumphant return to the podcast.  In this episode we take a long look at playing with our . . . by, by ourselves, and we talk about some of the games that lend themselves well to this endeavor.

Mainly we discuss what everyone in the know already knows about Mage Knight, but we do it in a charming and entertaining fashion.  Just go with it.

Direct download: PCP_024_final.mp3
Category:Board Games -- posted at: 1:20pm PDT

I am a Samurai warrior, going it alone for episode 23.  One must do what one has to in order to keep to schedule, and I must talk to myself for 30 minutes (I can't believe I went on for 30 Minutes).

Anyway, what follows is a fairly comprehensive review of Sekigahara: The Unification of Japan.

Direct download: PCP_023_final.mp3
Category:Board Games -- posted at: 4:48pm PDT

Hello and welcome to cross-stitching 101.  

Okay, not really, but we are going off into the world of the Arts with today's podcast arguing (and we mean arguing) over the qualities of a little game called Bruxelles 1893.

Listen in to find out what we think about schmoozing patrons at the theater and building fancy works of art. Hint: we disagree.

Direct download: PCP_022_Final.mp3
Category:Board Games -- posted at: 2:06pm PDT

We answer viewer mail in this episode.  Well, we respond to a question posed by one of our listeners.  Same thing, really.  No?

Okay, fine, so we have no viewers, but we do ramble on a little about viewing bad TV game shows, so something somewhere has been viewed.

Anyway (and I say this too many times in this episode), after quite a bit of banter to open the show we decide to address the question of whether collectible editions are good for the hobby. Are they?

And, oh yeah, those are old school Netrunner cards in that photo.

Direct download: PCP_020_final.mp3
Category:Board Games -- posted at: 1:56pm PDT

Seeing as Russia has taken over the world's headlines (and not yet the world) we decide to get all topical up in this house and revisit the new version of an old game that we played a while ago.  The game is set in a Russia's second city, which is how we get all topical.

We also give The Agents another shout out and then because we like you we cut this episode short and leave you with more time in your day to find something fun to do.  You're welcome.

Direct download: PCP_019_final.mp3
Category:Board Games -- posted at: 10:39am PDT

Spring Break is over and we are back to talk about board game expansions.

What do they add to game play?  Are they worth it? Why such a big box? That little box is cute.  Where the hell is the Trains expansion?  I don't like these giants. You're sacrificing who to whom? You got your Carcassone in my Keyflower!

We want Trains, expanded!

Direct download: PCP_017_Final.mp3
Category:Board Games -- posted at: 11:58pm PDT

It's a Cramer fest!

This week we discuss the merits of making Scotch whisky for clansmen up in Scotland, fighting France for the favor of King Henry, and sewing dresses for the French socialites we just, um, conquered for said King, while drinking the whisky we made, because, well, why make it if you're not going to drink it, and will this sentence ever stop running?!?

What we're trying to say is we look at several games designed by Matthias Cramer. Maybe we should stop drinking.

Direct download: PCP_015_final.mp3
Category:Board Games -- posted at: 1:45pm PDT