Punching Cardboard

It's time for Punching Cardboard, The Musical! Well, not really, but we are going to have a long outro discussing a good many recently released albums. But before that extended jam hits we'll chat about some recent boardgame expansions and German Whisky. We'll even toss in a story about mirrors in Detroit to round out a full episode. We hope you enjoy.

REFLECTIONS:

00:11:03 -- Another Amazing Travel Story
00:23:58 -- Barony: Sorcery
00:32:28 -- Automobiles: Racing Season
00:43:15 -- Haspelknecht: The Ruhr Valley Expansion
01:05:30 -- 1844 (Short Session)
01:09:48 -- Call to Post, Coming Soon-ish
01:16:57 -- The Music: New albums by Jason Isbell, The Mountain Goats, Slowdive, Ride, Big Thief and many more.

Direct download: PCP_112_final.mp3
Category:Podcast -- posted at: 5:40pm PDT

Time passes quickly, leaving in its wake a trail of unanswered questions. 

What was Heavy Con really like? Are the people of  Denver as fragile as the Wicked Witch of the West? Are auteurs better at making games? Has Unfair received fair treatment? Can Whiskey be made in a castle. Why do we continue to enjoy Splotter games?

Well, have no fear about the unknown. We're here to try and sort this mess out. Feel free to play along at home.

QUANDARIES:

00:04:46 -- Heavy Con
00:19:15 -- A Very Opulent Palace
00:20:28 -- Colorado Rain
00:25:58 -- Knappogue Castle 12yo Irish Single Malt
00:36:44 -- Unfair (first take & rant)
01:07:14 -- Q&A #1: HiFi
01:14:22 -- Q&A #2: The Auteur vs. the Committee
01:35:16 -- Splotter Games, an Overview

Direct download: PCP_111_final.mp3
Category:Podcast -- posted at: 4:44pm PDT

After four years of gaming together we decided to finally offer up our top ten game lists. Due to the weight of the chaos of our worlds, this is a measured affair, with a more carefully considered discussion of the games listed. We promise to return to our fisticuffs next time around.

THE TIMES:

07:25 -- Gaming Frustrations and Public Spaces (Viewer Mail Cont.)
37:35 -- Doin' the Work
40:12 -- The Bestest Games Ever
59:39 -- The Not Top Ten

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1:06:39 -- Food Chain Magnate
1:09:10 -- 18XX (1854 at the moment)
1:11:36 -- Strat-o-Matic Baseball
1:18:05 -- Nippon
1:22:54 -- Three Kingdoms Redux
1:26:40 -- Yedo
1:31:02 -- Magic, The Gathering
1:35:58 -- Tash-Kalar
1:38:49 -- Trickerion
1:42:04 -- Galaxy Trucker
1:48:46 -- Sekigahara
1:51:48 -- Kanban
1:59:29 -- ZhanGuo
2:11:04 -- Keyflower
2:17:18 -- 1714: The Case of the Catalans
2:21:06 -- The Great Zimbabwe
2:25:02 -- Arkwright
2:30:03 -- Through the Ages
2:33:03 -- Terra Mystica

Direct download: Punching_Cardboard_-_PCP_110.mp3
Category:Podcast -- posted at: 4:18pm PDT

How about a short introduction. Episode 109. Anachrony. Viewer mail. 'nuff said.

Enjoy.

ANOMALIES:

04:30 -- Viewer Mail
30:00 -- Anachrony (in-depth)

Direct download: Punching_Cardboard_-_PCP_109.mp3
Category:Podcast -- posted at: 12:51pm PDT

Eric returns from his travels for a classic PCP episode and we get down to doing what we do best. We have Tramways in-depth. We have rants. We have disagreements. We have things that went bad.

Add in some raves, some whisky and a meaty trick-taking card game and I believe all the boxes have been ticked. Much fun was had. No animals were hurt. It's a win-win. Enjoy.

SCHEDULE:

02:20 -- Business & Scheduling
13:12 -- Trick of the Rails
32:18 -- New Pornographers, Deep Purple, Chuck Prophet, Vagabond, Hurray for the Riff Raff. Jesca Hoop
43:52 -- The Father John Misty Throwdown
59:00 -- The Quiet Man 8 Year Old Single Malt
63:15 -- Things Went Bad (Tramways Edition)
70:50 -- Tramways (in-depth)
113:05 -- Unbelievable (or is it?)

Direct download: PCP_108_final.mp3
Category:Podcast -- posted at: 1:15pm PDT

It's finally here. Our first 18XX extravaganza. After 40-plus hours of 18XX gaming, and with the help of guest hosts Joe Sturgis and Tony KR, plus cold medicine, tea and lozenges, the PCP finally goes deep on this train crazy phenomenon. Run those routes and split those stocks!

Coming at this from a new player's perspective, we take you on a ride from the casual ease of 1846 to the intense pressure of 1854. And by "casual ease" we mean pretty damn hard, but with a friendlier learning curve. Anyway, it's pretty much all 18XX this time around, and the main drama is whether Jim's voice will hold out for the entire episode. Enjoy.

STATIONS:

06:47 -- To 18XX or not to 18XX
16:43 -- 1846
54:38 -- 1854

Direct download: PCP_107_final.mp3
Category:Podcast -- posted at: 6:12pm PDT

Welcome to an episode filled with old games and some special guests. Edward and Amanda from Heavy Cardboard join in as we discuss how to get old games back to the table. And after a day of gaming here at Punching Cardboard headquarters, we unleash a session report covering the three underrated titles that ended up on our table. To be honest, we weren't even planning to play these games.

In this episode we leave the cult of the new outside in the rain and rediscover (or discover) some titles that should be getting a little more love. We hope you have as much fun listening to it as we did making it.

SESSIONS:

15:40 -- The Wayback Machine
16:54 -- Baseball Highlights:2045, Super Motherload, Argent
27:19 -- Getting Games Back to the Table (Part 1)
32:17 -- Dominant Species, Wir Sind Das Volk, In the Year of the Dragon, Metropolys, Florenza
40:29 -- Getting Games Back to the Table (Part 2)
53:21 -- The Music Segment
61:33 -- Edward as Navigator, a True Adventure.
62:55 -- The Manhattan Project: Energy Empire (Session Report)
75:51 -- Shogun (Session Report)
94:13 -- Thunder Alley (Session Report)
109:37 -- Captains of the Gulf: A Friend gets his due.

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Direct download: PCP_106_final.mp3
Category:Podcast -- posted at: 11:34pm PDT

It's three in the morning and I'm trying to raise the spirit of a Chicago radio host not nearly forgotten. We'll see if it works as I'm on my own in this one. This show about conversation. This show of lively banter. And here, today, this episode, conjuring past techniques, offering up monologue. 

Well, monologue and music. A solo diatribe exploring the ins and outs of two recent Kickstarter deliveries, Anachrony and Gloomhaven. And a little indugence in the creative side with a couple of homemade tracks, an experiment, and a reward for those who've been paying attention and diggin' the surprise musical endings.

We'll see who are friends are now.

TIMELINE:

02:00 -- The Jay Andres Effect
06:14 -- Thanks for the Nomination
08:52 -- Anachrony (first take)
32:24 -- Old 97's, Graveyard Whistling
47:33 -- Until Dawn
53:52 -- Gloomhaven (in-depth)
90:45 -- Punching Cardboard, the Full Track

Direct download: PCP_105_final.mp3
Category:general -- posted at: 3:19am PDT

In this episode we try to honor February, that month in which we unsuccessfully try to play games already played and on our shelves. After opening with an in-depth look at all Arkwright still has to offer, we dust off Bruxelles 1893, a 2013 title that has just been reprinted and can be found once again sitting on store shelves, beckoning all newcomers.

In-between we also discuss 1846, Fields of Despair and Jump Drive, all of which have been getting some serious play here in the land of punched cardboard.

We pepper all this game talk with a little whiskey and music because, well, whiskey and music. Art, architecture, trench warfare, railroads, stock markets, distilled grains, space, fuzzy guitars, Catalonian TV: Where else are you gonna get such disparate elements in one show? Have at it folks, and play nice.

ORDERS:

03:06 -- Arkwright (revisited, with additions)
43:10 -- Jameson Caskmates Stout Edition Irish Whiskey
46:01 -- Whiskey 101-1 -- Types and Grains
53:02 -- 1846:The Race for the Midwest (First Take)
58:20 -- Fields of Despair: France 1914-1918 (First Take)
68:10 -- Jump Drive (First Take)
74:15 -- Merli
76:36 -- Japandroids, Near to the Wild Heart of Life
84:05 -- Bruxelles 1893 (revisited, in-depth)

Direct download: PCP_104_final.mp3
Category:Podcast -- posted at: 3:01pm PDT

Your mission should you choose . . . wait. Umm, in a Galaxy far, far . . . no, not that (please, not that). Space, the final . . . uh-uh. Can anyone hear you scream in space? Who is Zarathustra, and why did he Also sprach? I think I'm running out of references here.

Anyway, here be episode 103 replete with an in-depth conversation about Spielworxx's latest, Solarius Mission. We also get into what the future holds for our gaming lives, answer viewer mail, discuss what hit our tables during Portland's snowpocalypse and drink some Bruichladdich classic whisky. Get your steak knives out.

CAPTAIN'S LOG:

06:20 -- Recently on Eric's Table (The Colonists, Ora et Labora, Days of Ire, First Class)
21:45 -- Recently on Jim's Table (Bios: Genesis, Wing Leader, Age of Thieves)
30:15 -- Viewer Mail
53:12 -- Bruichladdich Scottish Barley, The Classic Laddie
63:21 -- The Year Ahead: Questioning the Gaming Hobby.

Direct download: PCP_103_final.mp3
Category:Podcast -- posted at: 3:24pm PDT