Tue, 25 November 2014
You do not mess around with Sandra. If she wants something, she wants it now, and you hop to. And don't try impressing here with your fifth upgraded part when she's only interested in the first three. She doesn't have time. Just make sure you're working enough shifts and pushing those cars through in a timely order to facilitate the Automotive Revolution. But if you want an escape you can always go to Greenland. In 1200 AD. Find yourself a fine Norse woman and settle down a while. Watch out for sharks. TIMELINE: 01:23 -- Auchentoshan |
Wed, 19 November 2014
And here we are, on the last episode of our first season. Welcome. This, I believe, is also our longest episode as well (something I could look up, but if you've been listening, you know . . . ). We discuss many, many things in this episode, including a trip to Stonemaier Games' Design Day event, United Airlines' complete incompetence (Save one beautiful soul) and a bunch of games played. Long reviews of Panamax and Castles of Mad King Ludwig included for your listening pleasure. We do rant and ramble a bit, but we think some of it is quite entertaining, and Jim's story of his journey back from St. Louis ends with hope for us all. THE TIMES: 3:15 -- Stonemaier Design Day |
Tue, 4 November 2014
You wanted it. We promised it. Then you waited for it. And now it is here! The COIN series comes to the Punching Cardboard Podcast. And this episode is so big that good ol' T.C. returns to help carry the weight of this series. We discuss some other games as well, and yeah, well, for the better part of an hour: COIN!!! TIMES 3:20 -- Our never ending Kill Shakespeare update |