Punching Cardboard

Think of this podcast as our "about" page, at least until we think up some really good stuff to write about ourselves.

We try to discuss what brings each of us into the hobby, and then we try to explain why this analog form of gaming bests digital gaming.  Success? Eh??

Direct download: PCP_007_final.mp3
Category:Board Games -- posted at: 1:22am PDT

You run a family of discs.

You send your discs out to the fields to plant crops and tend to the sheep and you send your interior designer discs into the cave to create the dwelling of your dreams.  And you can send your more nomadic discs off on wild adventures.  Some discs will sneak off and then bring back baby discs, which gives you more discs to do your bidding.

In the end, if your discs do your bidding well, you reap the rewards.  Oh, and there are dogs too.  And they chase your sheep.  And donkeys.  Yes donkeys.

It has come to my attention that discs should read dwarves; however, I am too lazy to go back and change it, so you can use your imagination to correct the text above, you know, like when sending your discs on an adventure.

P.S.  We really do like this game.  I think.

Direct download: PCP_006_Final.mp3
Category:general -- posted at: 1:40am PDT

It's that time of year.  Top 10 lists abound.  People pontificate. This is better than that and that is nowhere near as good as the other, all in order, from 1 - 10.

We decide that we too can count to ten, and make lists, but we like to be different.

So, our New Year's Eve episode sees us taking on BGG contributor Sarah Reed's challenge of playing 10 games 10 times each in 2014. We make individual lists (because it's a list episode, and well, it's just the thing to do) and then compare them in an utterly thrilling manner.

Unable to leave well enough alone, we add a special Punching Cardboard rule to the madness and count to 11. It all results in a what seems to be a very logical commitment: we decide to play our games.

Direct download: PCP_005a.mp3
Category:Board Games -- posted at: 2:11am PDT

In our longest episode so far we discuss the longest game we play.  How long is too long? Does satisfaction diminish as the hours drag on? Why are all those little wooden pieces so fiddly? And can we play again, immediately?  Now!

Direct download: PCP_004_final.mp3
Category:Board Games -- posted at: 10:09pm PDT

Do you like deck builders or point salad games?

We take a look at two of the years filler games that have a little more fullness than a filler.  As the argument develops as to which of these games is deserving of your time and money, we also try to determine whether or not each of these games should be classified as a filler.  

We might even come up with a new term while we're at it.

Direct download: PCP_Final_003.mp3
Category:general -- posted at: 11:09pm PDT

We bought a couple of copies of the Pandasaurus release Yedo and played it a ton, and now we discuss whether you should look past its Japanese Pollack splattered board and add this into your own roatation.  The role of Luck is bantered over as well. 

Direct download: PCP_002_final128.mp3
Category:general -- posted at: 8:48pm PDT

We review Francis Drake and discuss the high quality of its components and the trend toward higher game prices.

Direct download: PCP_001_final.mp3
Category:Board Games -- posted at: 4:01pm PDT