Fri, 8 September 2017
Okay kids, I think this is a good one. A little giddiness, a little edginess. Three game session reports that press our buttons and invite some good critical analysis. Add in two albums that we've been waiting to sink our teeth into and it's easy for us to raise this discussion to 11. Enjoy the show.
00:14:15 -- Sidereal Confluence (First Take - Session Report)
Thu, 24 August 2017
Jules Verne published Twenty Thousand Leagues Under the Sea in 1870. Dan Quisenberry lead the American League in Saves five times. Nemo, the main character in Verne's novel, was the captain of the Nautilus, a submarine. The Nautilus exercise equipment company was founded in 1986. Quisenberry, a submarine style relief pitcher, won a World Series in 1985, and may have used a Nautilus machine for strength training later in his career. Somehow, neither Verne or Quisenberry are with us today.
Well, we can't be sure, but we do know that this episode covers board games based on material from both men's careers. Maybe you can solve the mystery, or at least enjoy the episode.
00:08:25 -- Nemo's War (in depth)
Sun, 16 July 2017
It's time for Punching Cardboard, The Musical! Well, not really, but we are going to have a long outro discussing a good many recently released albums. But before that extended jam hits we'll chat about some recent boardgame expansions and German Whisky. We'll even toss in a story about mirrors in Detroit to round out a full episode. We hope you enjoy.
00:11:03 -- Another Amazing Travel Story
Sat, 17 June 2017
Time passes quickly, leaving in its wake a trail of unanswered questions.
What was Heavy Con really like? Are the people of Denver as fragile as the Wicked Witch of the West? Are auteurs better at making games? Has Unfair received fair treatment? Can Whiskey be made in a castle. Why do we continue to enjoy Splotter games?
Well, have no fear about the unknown. We're here to try and sort this mess out. Feel free to play along at home.
00:04:46 -- Heavy Con
Fri, 19 May 2017
After four years of gaming together we decided to finally offer up our top ten game lists. Due to the weight of the chaos of our worlds, this is a measured affair, with a more carefully considered discussion of the games listed. We promise to return to our fisticuffs next time around.
07:25 -- Gaming Frustrations and Public Spaces (Viewer Mail Cont.)
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1:06:39 -- Food Chain Magnate
Thu, 4 May 2017
How about a short introduction. Episode 109. Anachrony. Viewer mail. 'nuff said.
04:30 -- Viewer Mail
Wed, 19 April 2017
Eric returns from his travels for a classic PCP episode and we get down to doing what we do best. We have Tramways in-depth. We have rants. We have disagreements. We have things that went bad.
Add in some raves, some whisky and a meaty trick-taking card game and I believe all the boxes have been ticked. Much fun was had. No animals were hurt. It's a win-win. Enjoy.
02:20 -- Business & Scheduling
Tue, 4 April 2017
It's finally here. Our first 18XX extravaganza. After 40-plus hours of 18XX gaming, and with the help of guest hosts Joe Sturgis and Tony KR, plus cold medicine, tea and lozenges, the PCP finally goes deep on this train crazy phenomenon. Run those routes and split those stocks!
Coming at this from a new player's perspective, we take you on a ride from the casual ease of 1846 to the intense pressure of 1854. And by "casual ease" we mean pretty damn hard, but with a friendlier learning curve. Anyway, it's pretty much all 18XX this time around, and the main drama is whether Jim's voice will hold out for the entire episode. Enjoy.
06:47 -- To 18XX or not to 18XX
Tue, 14 March 2017
Welcome to an episode filled with old games and some special guests. Edward and Amanda from Heavy Cardboard join in as we discuss how to get old games back to the table. And after a day of gaming here at Punching Cardboard headquarters, we unleash a session report covering the three underrated titles that ended up on our table. To be honest, we weren't even planning to play these games.
In this episode we leave the cult of the new outside in the rain and rediscover (or discover) some titles that should be getting a little more love. We hope you have as much fun listening to it as we did making it.
15:40 -- The Wayback Machine
Fri, 3 February 2017
In this episode we try to honor February, that month in which we unsuccessfully try to play games already played and on our shelves. After opening with an in-depth look at all Arkwright still has to offer, we dust off Bruxelles 1893, a 2013 title that has just been reprinted and can be found once again sitting on store shelves, beckoning all newcomers.
In-between we also discuss 1846, Fields of Despair and Jump Drive, all of which have been getting some serious play here in the land of punched cardboard.
We pepper all this game talk with a little whiskey and music because, well, whiskey and music. Art, architecture, trench warfare, railroads, stock markets, distilled grains, space, fuzzy guitars, Catalonian TV: Where else are you gonna get such disparate elements in one show? Have at it folks, and play nice.
03:06 -- Arkwright (revisited, with additions)