Punching Cardboard (general)

Meet the new boss. Same as the old boss? 

A radio show. A new podcast (ish). A boardgame finally finished? More Whisky for the End of the World. 

Contained within this missive is information addressing all of the above. Tune in, turn on, find out. Hopefully you like it.

Direct download: Whiskey_for_new.mp3
Category:general -- posted at: 4:31pm PDT

It's October. The rains have returned. The World is still in flux. And we played some games. Discussions contained herein.

FRONTS:

00:13:35 -- State of the Podcast (and life)
00:48:15 -- Blitzkrieg! (session, short take)
01:02:43 -- Rift Force (session, short take)
01:18:34 -- Anno 1800 (session, in-depth)
02:17:34 -- Music (bang for your buck)

Direct download: PCP_203_final.mp3
Category:general -- posted at: 4:11pm PDT

Shambolic: adjective -- chaotic, disorganize, confused.

Could we use that definition to describe this episode? Sure.
Will we? Sure.
Will You? Possibly.
Does that make it bad? Possibly.
Is it here anyway? Yup.
Is it a misfire or just some catchy jazz? You tell us.

CATCHY SOLOS:

00:02:12 -- Navigating This Covid Life
00:26:21 -- The Lackluster Side of Gaming
00:35:40 -- Should it Stay or Should it Go: Russian Railroads
00:46:51 -- Kogge
00:50:31 -- The Q&A (Gloomhaven, Fae)
01:22:55 -- Sleepers???????
01:49:20 -- Tomatin 14 yo Port Cask.
01:52:42 -- The Music We're Hearing
02:06:50 -- The Given Day, Dennis Lehane

Direct download: PCP_181_final.mp3
Category:general -- posted at: 5:45pm PDT

Once in a century Pandemic.
Once in a generation civil upheaval.
Once in a decade game?

We take a 90 minute journey through the 18th Century world of Imperial Struggle, throwing a little pandemic, protest and pot-luck life discussion in at the end of the show. We hope you enjoy the ride.

CONFLICT POINTS:

00:18:33 -- A Prelude to Digression
00:31:08 -- Imperial Struggle (in-depth)
02:01:50 -- The Wind-down

Direct download: PCP_180_final.mp3
Category:general -- posted at: 6:02pm PDT

No one's going to accuse us of following the cult of the new in this one. We talk about a couple older games that have hit the tables around here while shaming ourselves about a good number of titles collecting dust on our shelves. Our whiskey's been nicely aged as well (Unfortunately, the fine salted caramel stout decided to collide with some rusted trains).

So, tip your servers and enjoy the session, and please, please, please, don't spill your beer.

RELICS:

00:04:38 -- The Best Damn Guild on BGG.
00:08:45 -- The Punching Cardboard Baseball Association
00:15:04 -- Our Shelves of Shame
00:37:48 -- On Gaming Clubs for Middle/High Schoolers
00:56:24 -- And the Winner Is . . . (Gamesurplus.com Agra Giveaway)
01:04:56 -- Willett Pot Still Reserve
01:10:20 -- Bruxelles 1893 (Revisited)
01:29:27 -- Story vs. Form in Film
01:46:05 -- 1862: Railway Mania in the Eastern Counties (In-depth)

Direct download: PCP_127_final.mp3
Category:general -- posted at: 4:52pm PDT

It's a hot August night, and a cloud of smoke has descending into the Willamette Valley as wildfires rage throughout the region. We may not be able to breath freely for a few more days, and cool air is just a dream at the moment, but we decided to brave the elements to bring you tales from the rebuilding of Lisbon after a devastating earthquake in 1755. We have made a good many attempts at reconstruction, and we hope you enjoy these tales as we discuss the merits of Vital Lacerda's Lisboa.  Stay cool and breathe free.

BLUEPRINTS:

06:33 -- Poll Wars
13:47 -- Peter Perrett, The Only Ones, Manchester Orchestra
24:45 -- Lisboa

Direct download: PCP_113_final.mp3
Category:general -- posted at: 12:45am PDT

It's three in the morning and I'm trying to raise the spirit of a Chicago radio host not nearly forgotten. We'll see if it works as I'm on my own in this one. This show about conversation. This show of lively banter. And here, today, this episode, conjuring past techniques, offering up monologue. 

Well, monologue and music. A solo diatribe exploring the ins and outs of two recent Kickstarter deliveries, Anachrony and Gloomhaven. And a little indugence in the creative side with a couple of homemade tracks, an experiment, and a reward for those who've been paying attention and diggin' the surprise musical endings.

We'll see who are friends are now.

TIMELINE:

02:00 -- The Jay Andres Effect
06:14 -- Thanks for the Nomination
08:52 -- Anachrony (first take)
32:24 -- Old 97's, Graveyard Whistling
47:33 -- Until Dawn
53:52 -- Gloomhaven (in-depth)
90:45 -- Punching Cardboard, the Full Track

Direct download: PCP_105_final.mp3
Category:general -- posted at: 3:19am PDT

Despite this week's title our episode is so Germanic that we might have been better off sipping some hefe-weizen rather than our drams of 18 year old Aberlour.

We open with an examination of a fan created copy of the German-only Kashgar and close with a look at making German autos with Kraftwagen. Many hard consonants and guttural utterings can be found in between, including talk about something called Kickstarter.

Wir Sind Das Podcast!!!

01:50 -- Kashgar: Händler der Seidenstraße
28:22 -- 3x1 results
34:30 -- Kickstarter Follies
45:30 -- Aberlour 18 year old
50:35 -- Last week's Secret Q: Our Response
65:00 -- Secret Question #4
67:37 -- Kamasi Washington, The Epic
72:45 -- Kraftwagen

Direct download: PCP_073_final.mp3
Category:general -- posted at: 2:25pm PDT

We are undeterred. We are punk and grunge and garage. We are sweating and drinking and fumbling about in the studio for show notes. We are tired but persistent. We are Rune Age and Noir. We are Heatstroke, coming to a venue near you and turning it up to 11.

All that and a long discussion of a new classic, Keyflower.

ON THE DIALS:

04:14 -- I'm Playing Baseball.
07:00 -- Noir: Black Box Edition (review, sorta)
20:45 -- Laphroaig, 18 years old.
28:09 -- Use a Nice Glass, Please
29:35 -- To Spark the Interest
38:04 -- Audiophile Corner (The Phantom Band, Mikal Cronin, Torres (MacKenzie Scott), Phosphorescent)
47:00 -- The Secret Question
52:30 -- 3x1: The Geeklist and Update
55:25 -- Keyflower (review)
99:15 -- Input Randomness

Direct download: PCP_071_final.mp3
Category:general -- posted at: 2:54pm PDT

You've got 3 corps, 22 cards, air support at the ready, some gas, ammo and food, and there's absolutely no way you're ever getting across the Rhine. No Way! None. Keiner!

And so what. Who needs to beat a game to win it, or enjoy it. You just need to beat the person you're playing with, and that can be done. Oh yeah!  

So this is our story of 1944: Race to the Rhine. Listen in and maybe you can find the way to get across the Rhine in time. Enjoy the journey.

Direct download: PCP_033_final.mp3
Category:general -- posted at: 1:14am PDT